June 17, 2005

  • OpenGL Quirk


    Above is a texture mapping quirk at work in my OpenGL game. At the center of the page is a MD2 model of a demon-like creature.

    The texture that’s supposed to map on this guy is this:

    Obviously something went wrong…

    - SwordAngel

Post a Comment

Leave a Reply

Your email address will not be published. Required fields are marked *