October 29, 2004

  • Halloween event (Oops, NC did it again)

    As most US Lineage
    players know, the first day of the Halloween event did not go very
    well. First there were the annoying random drunkenness effects (area
    shouting instead of talking normally, walking in random directions,
    random slowed effect, and stupid wavy screen like you would see in
    Heine cave 4f). Then came a series of long and short server resets. At
    the time of this writing, all servers are still down and NC says they
    are working on some connectivity problem. NO SHIT! I had some crazy
    30-second lags and the hens looked like they were on brave.

    The
    fun part of the event is for dark elves and mages to go on wafer and
    brave by eating some of the 14 kinds of pumpkin candies. The annoying
    part is that the 14 kinds of candies all look the same and have the
    same description; so often times you have to click on a few of the
    different stacks to get the right candy. Roughly, I remember the
    following kinds of candies:

         
    • Brave (5 minutes)
    •    

    • Wafer (10 minutes)
    •    

    • Lesser healing (works like red pot)
    •    

    • Healing (works like orange pot)
    •    

    • Greater healing (works like clear pot)
    •    

    • Wisdom (works like wis pot)
    •    

    • Mana (works like blue pot)
    •    

    • Instant lesser mana refill (like mp counterpart of red pot)
    •    

    • Instant mana refill (like mp counterpart of orange pot)
    •    

    • Instant greater mana refill (like mp counterpart of clear pot)
    •    

    • Haste (5 minutes)
    •    

    • Greater haste (30 minutes)

    This
    being said, knights are at a disadvantage for the first part of the
    event since the candies don't give them any boost that they either need
    or that they don't already have. The most advantaged class, I would
    say, is dark elves; particularly if they decide to do some PvP right
    away; A hasted dark elf with armor break and uncanny dodge spells on is
    already fearsome. A braved one is worse. Plus, now they don't have to
    worry about mp even if they repeatedly get cancelled by mages, since
    some of the candies do instant mp refill.

    Pet confusion

    During
    the first hour of the event, I saw some people talking about pets on
    global chat and I'm now confused again. I always thought that wolves
    only walk fast and do 2-cell attack. But from what some players say on
    global, it seems that wolves are supposed to bite harder than dobermans
    now. Given dobs and wolves have about the same constitution, this would
    mean that the wolf has ascending in the pet rankings. Furthermore,
    since the introduction of huskies, players have been speculating about
    the seeming invincibility of a high level husky. After all, a husky at
    level 45 should have something like 450 to 500 hp, which should be the
    same or better than constitution elves or dark elves. And one can
    notice how fast huskies hp bar fills up after injury too. So a possible
    result is that the long-praised doberman is no longer the best pet in
    game. It may very well be the wolf for it's speed, damage, and 2-cell
    attack; or the husky for its simply awesome hp. I'm confused now. I
    already have a lvl 29 wolf. It really does bite hard, definitely harder
    than I can hit using a +9 SoM. Now I need to level a husky and a
    doberman to see.

    - SwordAngel